File: //usr/lib/ruby/vendor_ruby/net/ssh/multi/session.rb
require 'thread'
require 'net/ssh/gateway'
require 'net/ssh/multi/server'
require 'net/ssh/multi/dynamic_server'
require 'net/ssh/multi/server_list'
require 'net/ssh/multi/channel'
require 'net/ssh/multi/pending_connection'
require 'net/ssh/multi/session_actions'
require 'net/ssh/multi/subsession'
module Net; module SSH; module Multi
# Represents a collection of connections to various servers. It provides an
# interface for organizing the connections (#group), as well as a way to
# scope commands to a subset of all connections (#with). You can also provide
# a default gateway connection that servers should use when connecting
# (#via). It exposes an interface similar to Net::SSH::Connection::Session
# for opening SSH channels and executing commands, allowing for these
# operations to be done in parallel across multiple connections.
#
# Net::SSH::Multi.start do |session|
# # access servers via a gateway
# session.via 'gateway', 'gateway-user'
#
# # define the servers we want to use
# session.use 'user1@host1'
# session.use 'user2@host2'
#
# # define servers in groups for more granular access
# session.group :app do
# session.use 'user@app1'
# session.use 'user@app2'
# end
#
# # execute commands on all servers
# session.exec "uptime"
#
# # execute commands on a subset of servers
# session.with(:app).exec "hostname"
#
# # run the aggregated event loop
# session.loop
# end
#
# Note that connections are established lazily, as soon as they are needed.
# You can force the connections to be opened immediately, though, using the
# #connect! method.
#
# == Concurrent Connection Limiting
#
# Sometimes you may be dealing with a large number of servers, and if you
# try to have connections open to all of them simultaneously you'll run into
# open file handle limitations and such. If this happens to you, you can set
# the #concurrent_connections property of the session. Net::SSH::Multi will
# then ensure that no more than this number of connections are ever open
# simultaneously.
#
# Net::SSH::Multi.start(:concurrent_connections => 5) do |session|
# # ...
# end
#
# Opening channels and executing commands will still work exactly as before,
# but Net::SSH::Multi will transparently close finished connections and open
# pending ones.
#
# == Controlling Connection Errors
#
# By default, Net::SSH::Multi will raise an exception if a connection error
# occurs when connecting to a server. This will typically bubble up and abort
# the entire connection process. Sometimes, however, you might wish to ignore
# connection errors, for instance when starting a daemon on a large number of
# boxes and you know that some of the boxes are going to be unavailable.
#
# To do this, simply set the #on_error property of the session to :ignore
# (or to :warn, if you want a warning message when a connection attempt
# fails):
#
# Net::SSH::Multi.start(:on_error => :ignore) do |session|
# # ...
# end
#
# The default is :fail, which causes the exception to bubble up. Additionally,
# you can specify a Proc object as the value for #on_error, which will be
# invoked with the server in question if the connection attempt fails. You
# can force the connection attempt to retry by throwing the :go symbol, with
# :retry as the payload, or force the exception to be reraised by throwing
# :go with :raise as the payload:
#
# handler = Proc.new do |server|
# server[:connection_attempts] ||= 0
# if server[:connection_attempts] < 3
# server[:connection_attempts] += 1
# throw :go, :retry
# else
# throw :go, :raise
# end
# end
#
# Net::SSH::Multi.start(:on_error => handler) do |session|
# # ...
# end
#
# Any other thrown value (or no thrown value at all) will result in the
# failure being ignored.
#
# == Lazily Evaluated Server Definitions
#
# Sometimes you might be dealing with an environment where you don't know the
# names or addresses of the servers until runtime. You can certainly dynamically
# build server names and pass them to #use, but if the operation to determine
# the server names is expensive, you might want to defer it until the server
# is actually needed (especially if the logic of your program is such that
# you might not even need to connect to that server every time the program
# runs).
#
# You can do this by passing a block to #use:
#
# session.use do |opt|
# lookup_ip_address_of_remote_host
# end
#
# See #use for more information about this usage.
class Session
include SessionActions
# The Net::SSH::Multi::ServerList managed by this session.
attr_reader :server_list
# The default Net::SSH::Gateway instance to use to connect to the servers.
# If +nil+, no default gateway will be used.
attr_reader :default_gateway
# The hash of group definitions, mapping each group name to a corresponding
# Net::SSH::Multi::ServerList.
attr_reader :groups
# The number of allowed concurrent connections. No more than this number
# of sessions will be open at any given time.
attr_accessor :concurrent_connections
# How connection errors should be handled. This defaults to :fail, but
# may be set to :ignore if connection errors should be ignored, or
# :warn if connection errors should cause a warning.
attr_accessor :on_error
# The default user name to use when connecting to a server. If a user name
# is not given for a particular server, this value will be used. It defaults
# to ENV['USER'] || ENV['USERNAME'], or "unknown" if neither of those are
# set.
attr_accessor :default_user
# The number of connections that are currently open.
attr_reader :open_connections #:nodoc:
# The list of "open" groups, which will receive subsequent server definitions.
# See #use and #group.
attr_reader :open_groups #:nodoc:
# Creates a new Net::SSH::Multi::Session instance. Initially, it contains
# no server definitions, no group definitions, and no default gateway.
#
# You can set the #concurrent_connections property in the options. Setting
# it to +nil+ (the default) will cause Net::SSH::Multi to ignore any
# concurrent connection limit and allow all defined sessions to be open
# simultaneously. Setting it to an integer will cause Net::SSH::Multi to
# allow no more than that number of concurrently open sessions, opening
# subsequent sessions only when other sessions finish and close.
#
# Net::SSH::Multi.start(:concurrent_connections => 10) do |session|
# session.use ...
# end
def initialize(options={})
@server_list = ServerList.new
@groups = Hash.new { |h,k| h[k] = ServerList.new }
@gateway = nil
@open_groups = []
@connect_threads = []
@on_error = :fail
@default_user = ENV['USER'] || ENV['USERNAME'] || "unknown"
@open_connections = 0
@pending_sessions = []
@session_mutex = Mutex.new
options.each { |opt, value| send("#{opt}=", value) }
end
# At its simplest, this associates a named group with a server definition.
# It can be used in either of two ways:
#
# First, you can use it to associate a group (or array of groups) with a
# server definition (or array of server definitions). The server definitions
# must already exist in the #server_list array (typically by calling #use):
#
# server1 = session.use('host1', 'user1')
# server2 = session.use('host2', 'user2')
# session.group :app => server1, :web => server2
# session.group :staging => [server1, server2]
# session.group %w(xen linux) => server2
# session.group %w(rackspace backup) => [server1, server2]
#
# Secondly, instead of a mapping of groups to servers, you can just
# provide a list of group names, and then a block. Inside the block, any
# calls to #use will automatically associate the new server definition with
# those groups. You can nest #group calls, too, which will aggregate the
# group definitions.
#
# session.group :rackspace, :backup do
# session.use 'host1', 'user1'
# session.group :xen do
# session.use 'host2', 'user2'
# end
# end
def group(*args)
mapping = args.last.is_a?(Hash) ? args.pop : {}
if mapping.any? && block_given?
raise ArgumentError, "must provide group mapping OR block, not both"
elsif block_given?
begin
saved_groups = open_groups.dup
open_groups.concat(args.map { |a| a.to_sym }).uniq!
yield self
ensure
open_groups.replace(saved_groups)
end
else
mapping.each do |key, value|
(open_groups + Array(key)).uniq.each do |grp|
groups[grp.to_sym].concat(Array(value))
end
end
end
end
# Sets up a default gateway to use when establishing connections to servers.
# Note that any servers defined prior to this invocation will not use the
# default gateway; it only affects servers defined subsequently.
#
# session.via 'gateway.host', 'user'
#
# You may override the default gateway on a per-server basis by passing the
# :via key to the #use method; see #use for details.
def via(host, user, options={})
@default_gateway = Net::SSH::Gateway.new(host, user, options)
self
end
# Defines a new server definition, to be managed by this session. The
# server is at the given +host+, and will be connected to as the given
# +user+. The other options are passed as-is to the Net::SSH session
# constructor.
#
# If a default gateway has been specified previously (with #via) it will
# be passed to the new server definition. You can override this by passing
# a different Net::SSH::Gateway instance (or +nil+) with the :via key in
# the +options+.
#
# session.use 'host'
# session.use 'user@host2', :via => nil
# session.use 'host3', :user => "user3", :via => Net::SSH::Gateway.new('gateway.host', 'user')
#
# If only a single host is given, the new server instance is returned. You
# can give multiple hosts at a time, though, in which case an array of
# server instances will be returned.
#
# server1, server2 = session.use "host1", "host2"
#
# If given a block, this will save the block as a Net::SSH::Multi::DynamicServer
# definition, to be evaluated lazily the first time the server is needed.
# The block will recive any options hash given to #use, and should return
# +nil+ (if no servers are to be added), a String or an array of Strings
# (to be interpreted as a connection specification), or a Server or an
# array of Servers.
def use(*hosts, &block)
options = hosts.last.is_a?(Hash) ? hosts.pop : {}
options = { :via => default_gateway }.merge(options)
results = hosts.map do |host|
server_list.add(Server.new(self, host, options))
end
if block
results << server_list.add(DynamicServer.new(self, options, block))
end
group [] => results
results.length > 1 ? results : results.first
end
# Essentially an alias for #servers_for without any arguments. This is used
# primarily to satistfy the expectations of the Net::SSH::Multi::SessionActions
# module.
def servers
servers_for
end
# Returns the set of servers that match the given criteria. It can be used
# in any (or all) of three ways.
#
# First, you can omit any arguments. In this case, the full list of servers
# will be returned.
#
# all = session.servers_for
#
# Second, you can simply specify a list of group names. All servers in all
# named groups will be returned. If a server belongs to multiple matching
# groups, then it will appear only once in the list (the resulting list
# will contain only unique servers).
#
# servers = session.servers_for(:app, :db)
#
# Last, you can specify a hash with group names as keys, and property
# constraints as the values. These property constraints are either "only"
# constraints (which restrict the set of servers to "only" those that match
# the given properties) or "except" constraints (which restrict the set of
# servers to those whose properties do _not_ match). Properties are described
# when the server is defined (via the :properties key):
#
# session.group :db do
# session.use 'dbmain', 'user', :properties => { :primary => true }
# session.use 'dbslave', 'user2'
# session.use 'dbslve2', 'user2'
# end
#
# # return ONLY on the servers in the :db group which have the :primary
# # property set to true.
# primary = session.servers_for(:db => { :only => { :primary => true } })
#
# You can, naturally, combine these methods:
#
# # all servers in :app and :web, and all servers in :db with the
# # :primary property set to true
# servers = session.servers_for(:app, :web, :db => { :only => { :primary => true } })
def servers_for(*criteria)
if criteria.empty?
server_list.flatten
else
# normalize the criteria list, so that every entry is a key to a
# criteria hash (possibly empty).
criteria = criteria.inject({}) do |hash, entry|
case entry
when Hash then hash.merge(entry)
else hash.merge(entry => {})
end
end
list = criteria.inject([]) do |aggregator, (group, properties)|
raise ArgumentError, "the value for any group must be a Hash, but got a #{properties.class} for #{group.inspect}" unless properties.is_a?(Hash)
bad_keys = properties.keys - [:only, :except]
raise ArgumentError, "unknown constraint(s) #{bad_keys.inspect} for #{group.inspect}" unless bad_keys.empty?
servers = groups[group].select do |server|
(properties[:only] || {}).all? { |prop, value| server[prop] == value } &&
!(properties[:except] || {}).any? { |prop, value| server[prop] == value }
end
aggregator.concat(servers)
end
list.uniq
end
end
# Returns a new Net::SSH::Multi::Subsession instance consisting of the
# servers that meet the given criteria. If a block is given, the
# subsession will be yielded to it. See #servers_for for a discussion of
# how these criteria are interpreted.
#
# session.with(:app).exec('hostname')
#
# session.with(:app, :db => { :primary => true }) do |s|
# s.exec 'date'
# s.exec 'uptime'
# end
def with(*groups)
subsession = Subsession.new(self, servers_for(*groups))
yield subsession if block_given?
subsession
end
# Works as #with, but for specific servers rather than groups. It will
# return a new subsession (Net::SSH::Multi::Subsession) consisting of
# the given servers. (Note that it requires that the servers in question
# have been created via calls to #use on this session object, or things
# will not work quite right.) If a block is given, the new subsession
# will also be yielded to the block.
#
# srv1 = session.use('host1', 'user')
# srv2 = session.use('host2', 'user')
# # ...
# session.on(srv1, srv2).exec('hostname')
def on(*servers)
subsession = Subsession.new(self, servers)
yield subsession if block_given?
subsession
end
# Closes the multi-session by shutting down all open server sessions, and
# the default gateway (if one was specified using #via). Note that other
# gateway connections (e.g., those passed to #use directly) will _not_ be
# closed by this method, and must be managed externally.
def close
server_list.each { |server| server.close_channels }
loop(0) { busy?(true) }
server_list.each { |server| server.close }
default_gateway.shutdown! if default_gateway
end
alias :loop_forever :loop
# Run the aggregated event loop for all open server sessions, until the given
# block returns +false+. If no block is given, the loop will run for as
# long as #busy? returns +true+ (in other words, for as long as there are
# any (non-invisible) channels open).
def loop(wait=nil, &block)
running = block || Proc.new { |c| busy? }
loop_forever { break unless process(wait, &running) }
end
# Run a single iteration of the aggregated event loop for all open server
# sessions. The +wait+ parameter indicates how long to wait for an event
# to appear on any of the different sessions; +nil+ (the default) means
# "wait forever". If the block is given, then it will be used to determine
# whether #process returns +true+ (the block did not return +false+), or
# +false+ (the block returned +false+).
def process(wait=nil, &block)
realize_pending_connections!
wait = @connect_threads.any? ? 0 : wait
return false unless preprocess(&block)
readers = server_list.map { |s| s.readers }.flatten
writers = server_list.map { |s| s.writers }.flatten
readers, writers, = IO.select(readers, writers, nil, wait)
if readers
return postprocess(readers, writers)
else
return true
end
end
# Runs the preprocess stage on all servers. Returns false if the block
# returns false, and true if there either is no block, or it returns true.
# This is called as part of the #process method.
def preprocess(&block) #:nodoc:
return false if block && !block[self]
server_list.each { |server| server.preprocess }
block.nil? || block[self]
end
# Runs the postprocess stage on all servers. Always returns true. This is
# called as part of the #process method.
def postprocess(readers, writers) #:nodoc:
server_list.each { |server| server.postprocess(readers, writers) }
true
end
# Takes the #concurrent_connections property into account, and tries to
# return a new session for the given server. If the concurrent connections
# limit has been reached, then a Net::SSH::Multi::PendingConnection instance
# will be returned instead, which will be realized into an actual session
# as soon as a slot opens up.
#
# If +force+ is true, the concurrent_connections check is skipped and a real
# connection is always returned.
def next_session(server, force=false) #:nodoc:
# don't retry a failed attempt
return nil if server.failed?
@session_mutex.synchronize do
if !force && concurrent_connections && concurrent_connections <= open_connections
connection = PendingConnection.new(server)
@pending_sessions << connection
return connection
end
# Only increment the open_connections count if the connection
# is not being forced. Incase of a force, it will already be
# incremented.
if !force
@open_connections += 1
end
end
begin
server.new_session
# I don't understand why this should be necessary--StandardError is a
# subclass of Exception, after all--but without explicitly rescuing
# StandardError, things like Errno::* and SocketError don't get caught
# here!
rescue Exception, StandardError => e
server.fail!
@session_mutex.synchronize { @open_connections -= 1 }
case on_error
when :ignore then
# do nothing
when :warn then
warn("error connecting to #{server}: #{e.class} (#{e.message})")
when Proc then
go = catch(:go) { on_error.call(server); nil }
case go
when nil, :ignore then # nothing
when :retry then retry
when :raise then raise
else warn "unknown 'go' command: #{go.inspect}"
end
else
raise
end
return nil
end
end
# Tells the session that the given server has closed its connection. The
# session indicates that a new connection slot is available, which may be
# filled by the next pending connection on the next event loop iteration.
def server_closed(server) #:nodoc:
@session_mutex.synchronize do
unless @pending_sessions.delete(server.session)
@open_connections -= 1
end
end
end
# Invoked by the event loop. If there is a concurrent_connections limit in
# effect, this will close any non-busy sessions and try to open as many
# new sessions as it can. It does this in threads, so that existing processing
# can continue.
#
# If there is no concurrent_connections limit in effect, then this method
# does nothing.
def realize_pending_connections! #:nodoc:
return unless concurrent_connections
server_list.each do |server|
server.close if !server.busy?(true)
server.update_session!
end
@connect_threads.delete_if { |t| !t.alive? }
count = concurrent_connections ? (concurrent_connections - open_connections) : @pending_sessions.length
count.times do
session = @pending_sessions.pop or break
# Increment the open_connections count here to prevent
# creation of connection thread again before that is
# incremented by the thread.
@session_mutex.synchronize { @open_connections += 1 }
@connect_threads << Thread.new do
session.replace_with(next_session(session.server, true))
end
end
end
end
end; end; end